Closed chrisforbes closed 11 years ago
This is horrid but EXT_gpu_shader4 chose to use unsigned int rather than uint like 1.30+ did.
unsigned int
uint
This ended up being (1) trivial, and (2) unwanted.
This is horrid but EXT_gpu_shader4 chose to use
unsigned int
rather thanuint
like 1.30+ did.