chrishayesmu / XCOM-LW-CommunityEdition

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Rewrite UIShipLoadout to show numbers instead of bins #73

Closed chrishayesmu closed 1 year ago

chrishayesmu commented 1 year ago

Instead of "Range: Long" and "Damage: Low", let's just show the raw numbers so players can really compare.

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This will require accurate numbers that incorporate Foundry projects that change weapon stats. That should be handled using functions on LWCEShipWeaponTemplate.

chrishayesmu commented 1 year ago

Added in https://github.com/chrishayesmu/XCOM-LW-CommunityEdition/commit/fc24ef0b812978e28ac4485a123f0f57609e0f62