chrisjschreiner / spanish-verb-conjugator

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Update spanish-verb-conjugator/src/components/Input.jsx #5

Open chrisjschreiner opened 1 year ago

chrisjschreiner commented 1 year ago

Enable ability to use arrow keys in input dropdown.

chrisjschreiner commented 1 year ago

Started. Log file (https://devakeus.azurewebsites.net/api/log/0055fc26-e2c6-4718-acc3-db23871610c5.log).

chrisjschreiner commented 1 year ago

CODAKE:

I will first find the file in the repository and then update it to enable the use of arrow keys in the input dropdown.

chrisjschreiner commented 1 year ago

CODAKE:

You can search for the file 'Input.jsx' in the 'src/components' directory of the 'spanish-verb-conjugator' repository. The code snippet you need to find in the repo is the component or function that renders the input dropdown.

chrisjschreiner commented 1 year ago

Cannot find

spanish-verb-conjugator/src/components/Input.jsx

code snippet in a repository.

chrisjschreiner commented 1 year ago

I_would_search_the_repo_with_different_keywords at Codake.API.Controllers.GitHubWebhookController.ProceedIssue(String owner, String repo, Int32 issueId, String gitHubApiKey, String openaiKey, String modelName, Boolean debug, Single temperature) in /home/runner/work/Codake/Codake/Codake.API/Controllers/GitHubWebhookController.cs:line 247

chrisjschreiner commented 1 year ago

Started. Log file (https://devakeus.azurewebsites.net/api/log/af2c7729-4ac7-4fa3-985e-28db0ee0556d.log).

chrisjschreiner commented 1 year ago

CODAKE:

Sure, I will update the Input.jsx component to enable the use of arrow keys in the input dropdown. I will use the 'keydown' event listener to capture the arrow key events and update the state accordingly.

chrisjschreiner commented 1 year ago

CODAKE:

Here is the updated Input.jsx file with arrow keys enabled for the input dropdown.

spanish-verb-conjugator/src/components/Input.jsx
```JavaScript import React, { Component } from 'react'; class Input extends Component { constructor(props) { super(props); this.state = { selectedIndex: 0 }; this.handleKeyDown = this.handleKeyDown.bind(this); } handleKeyDown(e) { const { selectedIndex } = this.state; const { options } = this.props; if (e.key === 'ArrowDown') { this.setState({ selectedIndex: (selectedIndex + 1) % options.length }); } else if (e.key === 'ArrowUp') { this.setState({ selectedIndex: (selectedIndex - 1 + options.length) % options.length }); } } render() { const { selectedIndex } = this.state; const { options } = this.props; return (
    {options.map((option, index) => (
  • {option}
  • ))}
); } } export default Input; ```
chrisjschreiner commented 1 year ago

CODAKE:

Great! Now, the next step is to create a pull request. This will allow the repository maintainers to review the changes made on the new branch and merge them into the main codebase if they are satisfactory.

chrisjschreiner commented 1 year ago

CODAKE:

CODAKE INFO

Model: gpt-4-0613

- Cost Total: Tokens used: 2307, cost: 0.14 USD

- Input: Tokens used: 676, 0.06 USD for 1,000, cost: 0.11 USD

- Output: Tokens used: 507, 0.12 USD for 1,000, cost: 0.06 USD

Awesome! Now that the pull request has been created, the repository maintainers will review the changes. Once they approve the changes, they will merge your pull request into the main codebase. This concludes the task.