Closed kubasub closed 9 years ago
@kubasub looks good. For future reference for things like booleans you can use the volatile
keyword for atomicity I believe. I think it may be slightly more performant I'm not sure. But beware of its use on integers. http://stackoverflow.com/questions/19744508/volatile-vs-atomic
Issue: When the game ends, going to the high score screen and then back to the game called
onGameOver()
again which set the same high score again.Fix: Added a boolean that indicates that a game is "stale" and should be only used for display purposes. This way, no logic in the game thread is ran once
onGameOver()
is called and the game is set to be stale.Now that I got this bug out of the way..I think we're ready to submit it!