chrismaltby / gb-studio

A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
https://www.gbstudio.dev
MIT License
8.56k stars 471 forks source link

Integrate piskel for pixel editing #12

Open blurymind opened 5 years ago

blurymind commented 5 years ago

Hi, I integrated piskel into a similar engine to this one - gdevelop a while ago and recognize that I can do the same for gb-studio without that much effort. If there any interest in adding piskel as the default pixel editor in gb-studio? If so I can create a pull request :)

piskel: https://gdevelop-app.com/make-8bit-pixelart-games/

Would you like to have piskel bundled with gb-studio?

arronhunt commented 5 years ago

Maybe this could be done via add-ons or extensions? It would be awesome to allow for the ability to extend GB Studio with pixel or audio editors

blurymind commented 5 years ago

I am not sure how to write extensions for this. Can extensions affect the UI of the IDE? If so, can you show me an example of that? What would be a good place to include piskel and my init code?

One thing I can do is automatically load the gameboy palette and set the background color and size on new sprites

toxworks commented 5 years ago

Would love this!

blurymind commented 5 years ago

just to be clear, my suggestion here is to bundle piskel with gb studio