Describe the bug
The bug is that, when testing the game with the run button, sometimes all of the sprites on a scene will turn into letters, and their sprites will not render properly until the program restarts.
To Reproduce
I am not entirely certain of what causes this, but I have GB Studio running in the background when I'm working on sprites and backgrounds in other programs, and I can leave GB Studio idle for long periods of time. It's possible that this happens when GB Studio is left in the background for too long.
Expected behavior
I would naturally expect that the sprites would appear as intended.
Screenshots
(What the game appears as when the bug occurs)
(What the scene looks like)
Platform (please complete the following information):
OS: [e.g. macOS 10.14.1]
App version [e.g. 1.1.0]
Additional context
I am not breaching any limits within the scene for maximum assets, as seen in screenshot 2. Thanks!
Describe the bug The bug is that, when testing the game with the run button, sometimes all of the sprites on a scene will turn into letters, and their sprites will not render properly until the program restarts.
To Reproduce I am not entirely certain of what causes this, but I have GB Studio running in the background when I'm working on sprites and backgrounds in other programs, and I can leave GB Studio idle for long periods of time. It's possible that this happens when GB Studio is left in the background for too long.
Expected behavior I would naturally expect that the sprites would appear as intended.
Screenshots (What the game appears as when the bug occurs)
(What the scene looks like)
Platform (please complete the following information):
Additional context I am not breaching any limits within the scene for maximum assets, as seen in screenshot 2. Thanks!