Start game with random seed, and knowing only the tiles 2 away from your starting position: which is the person closest to the center of the map. Remove all other characters from the 2 square radius.
[x] game start is random seed
[x] find player start position
[x] clear neighbours before farm step
[x] don’t make a family for player settlement
[x] new game action, which sets up new player with playable component with list of known things, rest of components same as a family
[x] track known tiles through a “discover tiles” action (which also takes a player)
[x] rendering only shows known tiles (probably with all needed details in the selector)
Start game with random seed, and knowing only the tiles 2 away from your starting position: which is the person closest to the center of the map. Remove all other characters from the 2 square radius.