chrismessina / micropolis

Automatically exported from code.google.com/p/micropolis
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Bulldozer Wont Bulldoze #23

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Unknown
2.
3.

What is the expected output? What do you see instead?
The Bulldozer able to take down misplaced zones, etc

What version of the product are you using? On what operating system?
Version 1.2

Please provide any additional information below.
It can only affect trees, power lines, roads, and residentual buildings (the 8 
housing units before it turns into a large building)

Original issue reported on code.google.com by Oathbl...@gmail.com on 30 Apr 2013 at 9:48

GoogleCodeExporter commented 9 years ago
Each of the large zones has a specific tile you must place the bulldozer on, 
for it to bulldoze. This tile is always in the second column from the left, and 
second row from the top. Place the bulldozer there, and you will see that it 
bulldozes the entire zone.

Original comment by jason@long.name on 16 May 2013 at 11:25

GoogleCodeExporter commented 9 years ago
None of the nine tiles would respond when clicked upon :(

Original comment by Oathbl...@gmail.com on 17 May 2013 at 12:00

GoogleCodeExporter commented 9 years ago
Interesting. I guess then there must be some bug causing a Java exception to be 
thrown when you click the center tile. Unfortunately you cannot see the Java 
exception because you are not running the game from a command prompt.

If you want to help me debug this more, try the following-

1. open a command prompt (if you are on a Mac computer, this would be called 
"terminal")

2. use the "cd" command to change to the directory where micropolisj.jar is 
located. E.g.

cd \path\to\micropolis

3. run the following command to start Micropolis

java -jar micropolisj.jar

Create a building, then try bulldozing it. Tell me if any text appears in the 
command prompt window.

--

Or you could wait for the next version of Micropolis, which I'll release in a 
few days, which may have already fixed this bug since I totally rewrote how 
bulldozing is done.

Original comment by jason@long.name on 20 May 2013 at 2:51

GoogleCodeExporter commented 9 years ago
I've released version 1.3 of the software, which may fix your bulldozing bug. 
If it doesn't, it should at least popup an error message to explain the problem.

Original comment by jason@long.name on 23 May 2013 at 11:46

GoogleCodeExporter commented 9 years ago

Original comment by jason@long.name on 2 Dec 2013 at 12:59