For the purpose of traffic generation, as well as the creation of a train when
population is big enough, these tiles are not considered railroad tiles.
Steps to reproduce:
1. start a new city, and build a single railroad main street
2. build power plant and suitable mix of zones along the main street
3. cover every railroad tile with a wire
4. start sim
Observed behavior:
Sims move in but immediately move out, acting like they don't have any
road/rail access.
Expected behavior:
These tiles should be treated as railroads.
Original issue reported on code.google.com by jason@long.name on 26 Sep 2013 at 4:01
Original issue reported on code.google.com by
jason@long.name
on 26 Sep 2013 at 4:01Attachments: