Open aexonx opened 6 years ago
but it's correct that it activates DS and WC (it doesnt activate any other skill)? just too often?
oh im wrote it on a wrong way. its like this. i already change it to that, but the macro is still activating all the skill.
i pushed a new version just now. can you check if it skips the other skills now?
ok sure
so the skill activation is fixed thanks, but its not active immediatly (the skill activation work on the 2nd loop but thats fine). Another thing is can you tell me where to change the macro for sliding down to the bottom hero? (since its taking too much slide maybe reduce it 2-3 times) and the delay to open the clan chat menu to click the clan quest and then click fight? since the menu is sometimes loading it for 1-2 second
extra scroll down i put in :lvlBottomHero
check the blocks of code that start with //temp
clan quest menu delay
:checkClanQuestReady
sleep 4000
if #agree == 1
getRGB #colorRed #colorGreen #colorBlue 428 639
if #colorRed == -216 or #colorGreen == -96
touchDown 0 300 630
sleep 50
touchUp 0
sleep 50
touchDown 0 300 630
sleep 50
touchUp 0
sleep 50
touchDown 0 300 630
sleep 50
touchUp 0
sleep 1100
endif
endif
the point of this delay is to make sure you dont get stuck on a fairy ad if you're set to open fairies. but thinking about it, i should only add the extra delay if #agree
or #decline
is on, not all the time. i'll be sure to change this in the next revision
in the latest upload, i moved the scroll down to :levelHeroesScrollDown
so it made more sense where it was placed. I removed about 2 blocks
im trying the new version now, and it seems the bug skill activation exist (again). it seems that the late run > 1 option overiding the late run 0. but dunno imma gonna check it.
update: well it seems changing the
in both //press given skills every X seconds, and //these will be the skill intervals when #lateRun > 0 is not changing anything
update 2nd: it seems that every 10-12 second the skill will be activated in order 3,2,5,4. (6 didnt press)
my #lateRun
works fine
yes, that is the order in my code
i will have to check again
oh can you point where is the code to stop leveling the bottom hero ?
the skill activation delay time doesn't work even i already change it to
//press given skills every X seconds var #intervalHS 0 var #intervalDS 305 var #intervalFS 0 var #intervalHoM 0 var #intervalWC 300 var #intervalSC 0
since i cant rely mana siphon because low mana capacity + low sp its really draining my mana super fast