Closed lauren7ino closed 2 months ago
Good. This is not something I will accommodate at this time as it would increase maintenance across 10+ devices that I don't want to manage unless this can be accomplished with simple text file changes which I wouldn't know how to accomplish.
Linux seems to have Kernel support for Device Tree Overlays https://www.96boards.org/documentation/consumer/dragonboard/dragonboard410c/guides/dt-overlays.md.html
I would imagine it would be possible to have a base TDB with no A/B/X/Y buttons, a TDB for Nintendo layout (default) and TDB for Xbox, which could be swapped using a script in ArkOS.
Another ideia: A script in ArkOS that swaps buttons between Nintendo and Xbox. Could be acomplished by expanding the existing DTB: dtc -I dtb -O dts rk3566-OC.dtb -o rk3566-OC.dts patches the generated DTS file to swap the buttons, then recompiles the DTB dtc -O dtb -o rk3566-OC.dtb -b -0 rk3566-OC.dts reboots. All indevice :)
Another ideia: A script in ArkOS that swaps buttons between Nintendo and Xbox. Could be acomplished by expanding the existing DTB: dtc -I dtb -O dts rk3566-OC.dtb -o rk3566-OC.dts patches the generated DTS file to swap the buttons, then recompiles the DTB dtc -O dtb -o rk3566-OC.dtb -b -0 rk3566-OC.dts reboots. All indevice :)
I thought about this but then how would I globalize this for rk3326 devices as well.
Sorry, I don't know anything about RK3326 devices 🙁
Anyway, I ended up just swapping A/B, because X/Y don't bother anyone. That's what most UIs do anyway, EmulationStation, PortMaster and RetroArch only have A/B swap settings.
Hi Christian,
First of all, thank you for pointing me to the right direction in this post: https://github.com/christianhaitian/arkos/issues/905#issuecomment-1912359369 I'm a happy gamer now :)
Request:
Please consider distributing an alternate DTB file with Xbox button layout. A <=> B swapped X <=> Y swapped I know physical buttons can not be swapped (can they?) but I believe Xbox gamers would appreciate this.
Thank you