Closed ladon closed 9 years ago
Oh yeah. I'll fix examples tomorrow. You can fix it by set ref in the inspector.
On Friday, August 14, 2015, ladon notifications@github.com wrote:
WindowSystem need ObjectPool reference UnityEngine.UI.Windows.WindowSystem:Awake()
There's no normal documentation, so need to fix at least some examples.
— Reply to this email directly or view it on GitHub https://github.com/chromealex/Unity3d.UI.Windows/issues/16.
Fixed in 0.9.6a
WindowSystem need ObjectPool reference UnityEngine.UI.Windows.WindowSystem:Awake()
There's no normal documentation, so need to fix at least some examples.