chronicles-mud / chronicles

ROM 2.4b6 with a few additional features
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Druid #21

Open XTremeTennis opened 8 years ago

XTremeTennis commented 8 years ago

Druid Spells idea

Category Fire Frost Shocking
Single Target Burning Hands Ray of Frost Lightning Bolt
AOE Fireball Cone of Cold Chain Lightning
Shield Flameshield Frostshield Shockshield

Healing:

Spell Note
Regeneration Increases your heal rate over a duration of time significantly
Refresh Heals moves
Cure Poison Cures poison

Buffs:

Spell Notes
Bless Bonus to hitroll and maybe saves
Bark Skin Damage Reduction
Invisibility Turns target invisible
Fly Makes target fly
Detect Invis Detects invisible things
Giant Strength Increases strength

Debuffs:

Spell Notes
Poison damage over time
Dispel Magic Removes buffs
Entangle entangles

Animal Companion: I think druids should be able to summon an animal companion (maybe something like level * 10 hp or something) and then maybe have some spells that can only affect their companion, things that either give the companion more armor or better attacks, and exchange you remove charm from druids.

XTremeTennis commented 8 years ago

Via Jason: I think that druids and paladins should have access to the cleric's "cure" spell at full strength, but not get "heal". This would keep their healing abilities strictly weaker, and still let a druid be able to heal themselves without waiting for regeneration ticks.