Many mods have a graphical in-game button to activate it.
CTRL-d enables disables the mod, i wouldn't mind a graphical movable button for that instead of just the hotkey.
I had this mod active and forgot, and couldn't figure out why my services were not working, and it was because i forgot about this mod.
A button (that turns the mod interface on and off like the CTRL-D does) would help remind users that your mod is active.
I am learning how mods work and eventually want to include a button to configure the various cam mods I modded and put on the workshop.
From PhatR:
Many mods have a graphical in-game button to activate it. CTRL-d enables disables the mod, i wouldn't mind a graphical movable button for that instead of just the hotkey.
I had this mod active and forgot, and couldn't figure out why my services were not working, and it was because i forgot about this mod. A button (that turns the mod interface on and off like the CTRL-D does) would help remind users that your mod is active.
I am learning how mods work and eventually want to include a button to configure the various cam mods I modded and put on the workshop.