Open GoogleCodeExporter opened 9 years ago
Original comment by akarn...@gmail.com
on 30 Mar 2012 at 11:58
Original comment by akarn...@gmail.com
on 11 Apr 2012 at 6:55
i played the v.0.95.005 and the space unit overlap in the spacewar screen. And
more things that i see are:
- no special name for destructor and flagships (in the original either unit had
a diferent name, like name in naval fleet, ... of 20 destructor, either unit
have a name like "Claw", "Panter", "Puma", "Lion"... "PanterII", "LionII"...,
... "PanterVI", when you have a lot of fleet with great number of ship, their
names was repeated.
- no experience count for the space unit (in the original, all ship had a count
of "wins", number of objetives destroyed, and based on this a calification
"novate", "principiant", "experienced", "veteran", "as".
- when you retreat fleet, the missiles and bombs lost their objetives and also
retreat.
- when you shot bombs to ground target, and you agotated it, you can fire
missile to ground target (?¿)
- multihead missile doesn´t work.
And now i don´t remember nothing more... it´s a great job, and really funny:
THANKS for "rescue" this old game ;)
PD: if some point is not undesstandable... sorry, my skills in the language of
Shakespeare are so few (i´m spanish). If you need some help for translate to
spanish for a spanish version, please contact me, i´m tried to help (my skills
on Cervantes´language are thousand time better than in english).
Original comment by juanluis...@gmail.com
on 18 Jun 2012 at 12:38
Hi and thanks for contacting us. I have opened a separate issue for your
observations:
http://code.google.com/p/open-ig/issues/detail?id=565
Original comment by akarn...@gmail.com
on 18 Jun 2012 at 7:14
Issue 750 has been merged into this issue.
Original comment by akarn...@gmail.com
on 7 Jul 2013 at 7:52
Original issue reported on code.google.com by
akarn...@gmail.com
on 30 Oct 2011 at 11:03