Closed geotyper closed 3 years ago
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Cool :) What graphic backend are you using?
BGFX as backend. don't want to recompile all project, as idea to experiments with your collision system, arrays, maps on cuda.
project looks interesting, idea of self growing clusters from cell looks like list of small spaces of cellular automata floating in big space, try to find any evolution code (like genetic mutations or other methods) but couldn't in short view. Now have some unstable behavior on cuda kernels in part of read data from gpu, but kernels have some changes from your source code, so can be my errors.
Thanks! An evolution simulation is currently only possible by creating a world with replicators and food and using a mutation rate (can be configured in SimulationParameters). More details are in the docu: https://alien-project.org/documentation/Evolutionexperiments.html
Try to compile projects with another graphic backend on Ubuntu Compiler can't found particleMap and CellMap
As idea they located in some file from #include section