Does this prototype demonstrate a Soviet Space Program aesthetic? If so, what makes the aesthetic? If not, how can this aesthetic be achieved?
I believe it does. It kinda makes me think of a future in which space travel is advertised by the Soviet Space Program by placing advertisements in space for ships to view, just like billboards on highways.
What is the overall feeling you have when viewing the world?
It seems lonely and immense
Do the player controls immerse you in this game?
They do, but it would be nice to see some delay in the motions. I can't tell if there is an Ice layer to make the rocket still go a little distance when the forward button is clicked off, but it would be interesting, since space has zero friction and anything moving forward would still be going forward until an opposing force is met
What do you want to do most in this open world?
I want to be able to orbit the planets, maybe even attack passing asteroids with lasers!
Does this prototype demonstrate a Soviet Space Program aesthetic? If so, what makes the aesthetic? If not, how can this aesthetic be achieved?
What is the overall feeling you have when viewing the world?
Do the player controls immerse you in this game?
What do you want to do most in this open world?