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CiderKit
SpriteKit-based game engine, written in Swift, and provided with custom authoring tools
MIT License
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Advanced animation tracks for referenced assets
#20
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chsxf
opened
7 months ago
chsxf
commented
7 months ago
[ ] Add a timing animation track for referenced assets (one track for precise frame time and another for replay speed)
[ ] Add an animation track to control the animation state of the referenced assets