chsxf / CiderKit

SpriteKit-based game engine, written in Swift, and provided with custom authoring tools
MIT License
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Implement a multi-layer texture packer #7

Open chsxf opened 11 months ago

chsxf commented 11 months ago

Implement a multi-layer texture packer to match texture coordinates across multiple textures (albedo, normals, emission, etc.) for the same sprites