The painting variants are now dynamic. If we change the way we load resources (treating the resource packs like a file system), we could add support for dynamic arbitrary paintings. This is mostly implemented in the custom block models PR already, which requires similar resourcepack loading logic.
The painting variants are now dynamic. If we change the way we load resources (treating the resource packs like a file system), we could add support for dynamic arbitrary paintings. This is mostly implemented in the custom block models PR already, which requires similar resourcepack loading logic.