For now, this makes loading painting variant and biome registries less hacky. In the future, this enables loading other files, eg. model json files, PBR maps or animation metadata.
@ShirleyNekoDev Thanks for the review :smile: See #1728 for how it can be used. I renamed this class a few times… But in the end, it's "all resource packs you have" in one object, so I sticked with that name.
For now, this makes loading painting variant and biome registries less hacky. In the future, this enables loading other files, eg. model json files, PBR maps or animation metadata.
Related to #751, #1332 and #1728