Closed phoenixlzx closed 8 years ago
Does this bug also occur in the latest snapshot build?
Yes, just checked with latest snapshot.
I am able to reproduce the issue, with the same stack trace, and the bug has been fixed in the latest development build (not published yet). I'm working on the 1.3.8 release right now, and hopefully this will be released tomorrow at the latest.
The world save is pulled from a server with some plugins (not mods!), so there maybe something different in block storage, but can be safely ignored and treat as normal block.
If selected chunks contains those entities, the scenemanager could not load chunks correctly.
(If the picture does not load, check it out here: http://i.imgur.com/XV7ERqO.png)
Debug log for this issue: