Closed GoogleCodeExporter closed 9 years ago
You can programmatically control the player only after a
PlayerStateEvent.State.READY event is fired. So register a handler for that
event and then you can control the player.
As for the autoplay, i will take another look at it.
Original comment by sbrah...@gmail.com
on 10 Jan 2011 at 7:40
Thanks I'll register for PlayerStateEven.State.READY handler.
Original comment by rajarizk...@gmail.com
on 11 Jan 2011 at 5:35
I did register for the PlayerStateEvent but even there when I do
player.stopMedia() or player.pauseMedia(), I dont't get the desired result.
This time I don't get exception because I do it after the state is Ready, but
the video doesn't stop or Pause. I don't know why video still plays even I've
mentioned false to auto play and when I use player.stopMedia or
player.pauseMedia.
Original comment by rajarizk...@gmail.com
on 14 Jan 2011 at 6:11
Original comment by sbrah...@gmail.com
on 19 Jan 2011 at 10:50
Check with the latest 1.2.1-snapshot.
Original comment by sbrah...@gmail.com
on 26 Jan 2011 at 1:22
Issue 41 has been merged into this issue.
Original comment by sbrah...@gmail.com
on 3 Feb 2011 at 10:50
can somebody provide me some sample code about PlayerStateEvent.State.READY,
please
Original comment by jamesjara
on 3 Feb 2011 at 3:02
http://oss.bramosystems.com/bst-player/events.html
Original comment by sbrah...@gmail.com
on 4 Feb 2011 at 4:10
Original issue reported on code.google.com by
rajarizk...@gmail.com
on 10 Jan 2011 at 6:37