After seeing how game-breaking the Instability Orb was, I looked into the blacklist option. I added the following to the config file to try and blacklist everything:
HEE:Orb:ItemBlacklist {"pattern":{"id":"*"}}
The end result is the game crashing while processing the message, but only if Natura is installed. Even changing the above to only match a single item, like minecraft:stone for example, results in the same NPE crash if Natura is installed. Once Natura is removed, everything works as intended.
The message given is: java.lang.NullPointerException: Critical error handling post-load data.
After seeing how game-breaking the Instability Orb was, I looked into the blacklist option. I added the following to the config file to try and blacklist everything:
HEE:Orb:ItemBlacklist {"pattern":{"id":"*"}}
The end result is the game crashing while processing the message, but only if Natura is installed. Even changing the above to only match a single item, like minecraft:stone for example, results in the same NPE crash if Natura is installed. Once Natura is removed, everything works as intended.
The message given is: java.lang.NullPointerException: Critical error handling post-load data.
A full log of the crash with only HEE, Mantle & Natura can be found here: https://gist.github.com/Questwizard/95ac954c5d329d93b6661a0dc028523d