The black dots indicate the trajectory. One dot for each frame, at 30 fps. Positions are approximate, as it's really hard to consistently track the same pixel on a spear. The trajectory is much lower (and therefore faster) on Cocos, and the spears get a higher initial velocity. It doesn't need to be a perfect match, but the longer travel time does increase the chance to miss. I have been told this applies to other projectiles, too, but I haven't had a chance to test those yet.
https://cdn.discordapp.com/attachments/423213564644556822/850769220367417364/Cocos_FK_spear.png https://cdn.discordapp.com/attachments/423213564644556822/850769222618447932/LOVE_FK_spear.png
The black dots indicate the trajectory. One dot for each frame, at 30 fps. Positions are approximate, as it's really hard to consistently track the same pixel on a spear. The trajectory is much lower (and therefore faster) on Cocos, and the spears get a higher initial velocity. It doesn't need to be a perfect match, but the longer travel time does increase the chance to miss. I have been told this applies to other projectiles, too, but I haven't had a chance to test those yet.
https://cdn.discordapp.com/attachments/423213564644556822/851548708457676820/unknown.png Furthermore, the Love spears are right way up when thrown to the right, and upside down when thrown to the left (as Cigumo already pointed out, because the image is only rotated and never flipped).
This is very low priority, though.