Closed espakm closed 12 years ago
There is a mistake in the constructor:
this->SetShowHelperObjects( _ShowHelperObjects ); this->SetShowNodesContainingNoData( _ShowNodesContainingNoData );
Both function call UpdateNodeVisibility what is superfluous. But what is worse is that UpdateNodeVisibility refers to both variables that are first that in these functions (m_ShowHelperObjects and m_ShowNodesContainingNoData).
This causes an error detected by valgrind.
There is a mistake in the constructor:
this->SetShowHelperObjects( _ShowHelperObjects ); this->SetShowNodesContainingNoData( _ShowNodesContainingNoData );
Both function call UpdateNodeVisibility what is superfluous. But what is worse is that UpdateNodeVisibility refers to both variables that are first that in these functions (m_ShowHelperObjects and m_ShowNodesContainingNoData).
This causes an error detected by valgrind.