Open indefinit opened 9 years ago
I noticed all of the samples in the dev branch are missing "cinder/gl/Texture.h" in their respective app cpp's. This prevents them from compiling. Adding #include "cinder/gl/Texture.h" as well as the "-lz" linker flag in XCode fixes the problem.
#include "cinder/gl/Texture.h"
I noticed all of the samples in the dev branch are missing "cinder/gl/Texture.h" in their respective app cpp's. This prevents them from compiling. Adding
#include "cinder/gl/Texture.h"
as well as the "-lz" linker flag in XCode fixes the problem.