Closed chaoticbob closed 2 years ago
The channelOrder parameter in ImageTargetGlTexture::create and constructor is used to set a value in the base class and not as an output variable. Having it as a pass by reference param is a bit confusing since it doesn't actually return a value.
channelOrder
The
channelOrder
parameter in ImageTargetGlTexture::create and constructor is used to set a value in the base class and not as an output variable. Having it as a pass by reference param is a bit confusing since it doesn't actually return a value.