When downloading a new game build for RedM using IPFS, the error messages are somewhat cryptic when something has gone wrong. While I don't have all examples yet, the attached image is an example from when a user no longer had disk space as the build was being downloaded.
When/where possible, we should (to the best of our ability) try to explain what actually went wrong during the download process. There are probably a ton of cases one could hit here, but I also imagine the most common one to be hit is 'out of disk space'.
When downloading a new game build for RedM using IPFS, the error messages are somewhat cryptic when something has gone wrong. While I don't have all examples yet, the attached image is an example from when a user no longer had disk space as the build was being downloaded.
When/where possible, we should (to the best of our ability) try to explain what actually went wrong during the download process. There are probably a ton of cases one could hit here, but I also imagine the most common one to be hit is 'out of disk space'.