Open mcNuggets1 opened 4 months ago
We had a similar issue before, but using a unique entryKey for AddTextEntry and BeginTextCommandSetBlipName solved it. At least I think so.
The section "Reproduction steps" means to show some code you did.
This is not a help platform. That is not a issue. I use over 300 blips sometimes without any issues.
The section "Reproduction steps" means to show some code you did.
This is not a help platform. That is not a issue. I use over 300 blips sometimes without any issues.
It's a widely known issue with plenty of info on the web. I couldn't find any reproduction, otherwise I would have given it. But thanks for lecturing me, you must feel great about yourself.
The section "Reproduction steps" means to show some code you did. This is not a help platform. That is not a issue. I use over 300 blips sometimes without any issues.
It's a widely known issue with plenty of info on the web. I couldn't find any reproduction, otherwise I would have given it. But thanks for lecturing me, you must feel great about yourself.
If you can't provide reproduction steps even though "It's a widely known issue with plenty of info on the web.", then something is wrong here.
The whole point of providing a reproduction is so whoever is testing can just paste the script, find the issue, and fix it. As @PsychoShock previously said, he added 300 blips and didn't have any issue so you have to be doing something different and that means we need reproduction steps in order to fix it.
The section "Reproduction steps" means to show some code you did. This is not a help platform. That is not a issue. I use over 300 blips sometimes without any issues.
It's a widely known issue with plenty of info on the web. I couldn't find any reproduction, otherwise I would have given it. But thanks for lecturing me, you must feel great about yourself.
If you can't provide reproduction steps even though "It's a widely known issue with plenty of info on the web.", then something is wrong here.
The whole point of providing a reproduction is so whoever is testing can just paste the script, find the issue, and fix it. As @PsychoShock previously said, he added 300 blips and didn't have any issue so you have to be doing something different and that means we need reproduction steps in order to fix it.
It's when using "STRING" as a component from what I can tell through more testing and help from others. I can't have all the answers but I can still ask for help (even when never getting any) and report issues to FiveM. And I will keep doing so.
all that is caused usually by legacy fuel gas station blips, i can resend my code of it, it bugs others, fixing that fixes everything unless theres more but its how you code it basicly its not a bug from cfx
What happened?
Blips are not showing, because of some reason. I don't know why. We never remove any blip or remove any name.
https://i.imgur.com/qAyI00B.png
Expected result
Not broken names
Reproduction steps
I don't know it appears to be random and not always.
Importancy
Slight inconvenience
Area(s)
FiveM, FXServer
Specific version(s)
FiveM b2944
Additional information
No response