Closed Pedro-Lucas14 closed 1 month ago
you provided barely any info, there is basically no way to solve this issue
I didn't inform you because I don't know what is making this badge different from the other one. I have already blocked the client's entity spwan in bucket 0. I'm already removing the pickups every time I spwan I don't know what he's using in this case.
What I suspect is that he may be using a state to sync that is some code for the player badge, something that would be interesting to have and know what is being executed in the state bag
some code for the player badge
What do you mean by player badge in this instance? Issues like these are a bit difficult to debug with only a minidump. Any additional information here (incl. full dumps) would be great.
one of the dumps I already sent, I talked about the stade, the hacks only badge the players who are in the region that the state takes.
If you have some code to see what is running in the region, that would help fix it.
What happened?
hacking I don't know what he's doing with this new badge that is taking down all the players on the server
Expected result
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Reproduction steps
.
Importancy
Crash
Area(s)
FXServer, FxDK, ScRT: Lua
Specific version(s)
Server 8085
Additional information