citizenfx / fivem

The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
https://cfx.re/
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Native Crash When Server Reaches 850 Players #2671

Closed usershhh closed 1 week ago

usershhh commented 1 month ago

What happened?

It's been over 3 months since my server crashed around 850 for Native Crash Reporting and displays no Stacktrace. Capture d’écran 2024-07-25 234354

I've tried changing the artifact several times (7290, 8965, 9073) and nothing changes, I've also tried removing all the statebags from my server, deactivating all the objects, removing the anticheat but nothing does.

ProcDump : https://gofile.io/d/rLUesU Crash Dump (Artefact) : https://gofile.io/d/hJpPOy

Expected result

The server should at least display Stacktrace and not crash.

Reproduction steps

The crash happens as soon as I reach 850 players or so.

Importancy

Crash

Area(s)

FiveM, FXServer

Specific version(s)

FiveM, Server 9073, Windows

Additional information

No response

Mathu-lmn commented 1 month ago

image

Here is the stack trace text in the procdump

usershhh commented 1 month ago

New procdump : https://gofile.io/d/8XwUUz

ChaiyaZ-Dev commented 1 month ago

I would like to know the specifications of the server you are using. I suspect it might be a server-related issue. Specifically, what RAM bus speed are you using?