city-super / Octree-GS

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
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About rendering transitions between different LODs ? #31

Closed TSlus closed 5 months ago

TSlus commented 5 months ago

In the paper, you said We use a piecewise linear interpolation for the rendered pixel values between adjacent levels, but I do not find the detail code in your released code. I would appreciate if you tell me the location of this code : )

tongji-rkr commented 5 months ago

In the progressive branch of the map_to_int_level function in gaussian_model.py, and it is designed for continuous rendering.

TSlus commented 5 months ago

In the progressive branch of the map_to_int_level function in gaussian_model.py, and it is designed for continuous rendering.

Yes, thank you, I find it. But I also find map_to_int_level function is mapping pred_level to integer level defined, there is not existing interpolating between adjacent levels. I don't know if my understanding is correct.

tongji-rkr commented 5 months ago

image

TSlus commented 5 months ago

ok, thank you for your kind response to my question :)