city-super / Octree-GS

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
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Possibility in integrating anti-aliasing method into Octree-GS #56

Open LaFeuilleMorte opened 1 week ago

LaFeuilleMorte commented 1 week ago

Hi, I observed there're some degrade when zoom in and zoom out in Octree-GS scenes. Is it possible to integrate mip-splatting or sa-gs filters into the Octree-GS. The octree-gs are generating gaussians on the fly. So I'm not sure if I can integrate the mip-splatting filter into current codebase.

jianglh-WHU commented 1 week ago

of course you can

tongji-rkr commented 3 days ago

Actually we take this problem into account and add image_scale in LOD Level Selection for regulation, but the qualitative effect is between Scaffel-GS and Mip-Splatting.