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city41
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smaghetti
A web based level editor for Super Mario Advance 4, the GBA port of Super Mario Bros 3
https://smaghetti.mattgreer.dev
GNU Affero General Public License v3.0
48
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smaghetti to static archive
#187
city41
closed
8 months ago
2
Smaghetti to static archive
#186
city41
closed
8 months ago
2
Report
#185
WinHack9702GitHub
closed
10 months ago
2
Horizontal double ended pipes are two different tiles that are not in the editor
#184
SmoothieStenchr
opened
1 year ago
1
incorporate newly found sprite starts
#181
city41
opened
2 years ago
0
Detail panes are too small when zoomed out
#180
mariomadproductions
opened
2 years ago
0
4 new ones 4 ya
#179
lelegofrog
closed
2 years ago
2
coins and bullets
#178
lelegofrog
closed
2 years ago
1
Normal slope objects
#177
city41
opened
2 years ago
0
Is there a way to have a level with a width of one screen?
#175
mariomadproductions
closed
2 years ago
1
Add level search
#173
city41
opened
2 years ago
0
Room height limit is more than 63?
#172
mariomadproductions
closed
2 years ago
10
Max length of checked floor may be 16
#171
city41
opened
2 years ago
0
DeleteBlock: figure out its full object set
#169
city41
opened
2 years ago
0
Warn if non-underwater coins are used in a water level
#168
city41
closed
2 years ago
0
bullet bill resources are messed up
#167
city41
closed
2 years ago
2
Allow entity objects to overlap
#165
city41
closed
2 years ago
0
Ecoin page
#164
city41
closed
2 years ago
1
Too many goals corrupt the game
#163
lelegofrog
opened
2 years ago
1
warn about crash combos
#162
city41
opened
2 years ago
0
BobombWithParachute: and name changes
#161
lelegofrog
closed
2 years ago
3
PileDriverMiniGoomba: Brick fix
#160
lelegofrog
closed
2 years ago
3
GreenSpinyEgg
#159
lelegofrog
closed
2 years ago
2
Missing entities found by Bryce
#158
city41
opened
2 years ago
11
Many entities changed.
#157
lelegofrog
closed
2 years ago
9
Galoomba - Parachute: palette correct
#156
lelegofrog
closed
2 years ago
1
Galoomba: correct appearance
#155
lelegofrog
closed
2 years ago
1
a bunch of resources are slightly wrong
#154
city41
opened
2 years ago
5
SMA4 wowroms.com ROM Not Working
#153
ghost
closed
2 years ago
1
Brick with vine can get stuck in bad graphic set
#151
city41
opened
3 years ago
0
Going down in a double ended pipe breaks many things in a vertical level
#150
city41
opened
3 years ago
0
When Mario stands on certain terrain with certain entities in the room, the gba crashes
#145
city41
opened
3 years ago
2
Buried Veggy with e-coin payload can cause other sprites to not spawn
#144
city41
closed
3 years ago
1
Waterfalls background is incomplete
#143
city41
closed
2 years ago
1
Grass tiles don't look correct in some situations
#142
city41
opened
3 years ago
0
Morton's projectiles garbled in this level
#139
city41
opened
3 years ago
1
Cell entities that differ based on position should not be cell entities
#137
city41
closed
3 years ago
3
Add SNES All Stars support
#134
city41
opened
3 years ago
0
Resizing something that has drag handles causes each individual resize to go onto the undo stack
#133
city41
opened
3 years ago
0
Colorful Big Boxes don't have shadows when they overlap
#132
city41
closed
2 years ago
1
AirshipPlatform: add upper cap cut shapes as well
#131
city41
closed
3 years ago
1
BoomBoom details pane
#130
city41
closed
2 years ago
0
checkered terrain auto tile
#127
city41
opened
3 years ago
0
giant object support
#126
city41
closed
2 years ago
1
Checkered terrain + cannon is a crash
#124
city41
closed
2 years ago
2
Checkered terrain entities can cause a corrupt level if there are no other objects
#123
city41
opened
3 years ago
1
gap in map at starting of level
#122
city41
closed
3 years ago
1
Large grass terrain objects can cause graphical issues
#121
city41
closed
3 years ago
1
ScrollStopHorizontal - issue warnings when they are placed ineffectively
#112
city41
closed
3 years ago
1
Room background settings are stored in the level data, should only store the background type
#111
city41
opened
3 years ago
0
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