cityplanners / bones-engine

The Bones Engine, a game engine written in Rust using Vulkan
BSD 3-Clause "New" or "Revised" License
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Refactor DrawLight and DrawModel to just use DrawModelInstanced #15

Closed cpadilla closed 1 year ago

cpadilla commented 1 year ago

DrawLight is basically the same as DrawModel, it just doesn't have a material bind group. Refactor this so they all just use one method: DrawModelInstanced.