cityplanners / bones-engine

The Bones Engine, a game engine written in Rust using Vulkan
BSD 3-Clause "New" or "Revised" License
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Support Models having different shaders #18

Open cpadilla opened 1 year ago

cpadilla commented 1 year ago

Currently, the engine (basically) uses one shader to draw Models. Support having multiple shaders/render pipelines we can draw with.