The modifies CQUI_CheckPolicyCanBeChanged function to be more dynamic. This avoids triggering on the first turn (for some civs) and on future civic like before, but also avoids triggering on civics that have no policy cards, such as the Tier 4 Government civics. In addition, this also moves the statement that resets the status of the policy reminder so it no longer depends on Auto Unit Cycle being off.
The modifies CQUI_CheckPolicyCanBeChanged function to be more dynamic. This avoids triggering on the first turn (for some civs) and on future civic like before, but also avoids triggering on civics that have no policy cards, such as the Tier 4 Government civics. In addition, this also moves the statement that resets the status of the policy reminder so it no longer depends on Auto Unit Cycle being off.