cjddmut / Unity-2D-Platformer-Controller

A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
MIT License
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PC2D gets stuck at 45 degree angle using Polygon Collider 2D #74

Open DeanTroub opened 5 years ago

DeanTroub commented 5 years ago

The player is getting stuck at the start of going up a 45 degree angle. I am using a Polygon Collider 2D to make the collider. Using Unity 2019.1.0a8.

pc2dissue

Here are my current settings: pc2dissue

Edit: After further testing, this does not occur with one iteration, only 2 or more.

jdiogobc commented 5 years ago

Hey! Did you manage to get it smooth? Changing the iterations didn't do it for me )=

DeanTroub commented 5 years ago

Yeah, using the prefab that comes with it and only changing the iterations to 1, fixed the sticking at the start of slopes. I only had 45 degree slopes though.

On Dec 22, 2018 13:06, "jdiogobc" notifications@github.com wrote:

Hey! Did you manage to get it smooth? Changing the iterations didn't do it for me )=

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