Open micahstubbs opened 7 years ago
will share my research so far, in the form of slack screenshots 😅
Hey I have not tried it with Vive yet but I will try it soon-ish. There's a Vive in my office I can play with.
I have however gotten my other Aframe projects working on the Vive and I imagine this isn't much different since it's just a canvas. It looks like you guys debugged the network stuff successfully - not sure what else it could be. Hopefully we figure it out soon.
What are you using this for btw? I think this is a cool proof-of-concept project but I'm fairly convinced it's nowhere good enough to actually do much interesting stuff with.
@cjroth good question. my dream use case is blockbuilder.org/search in VR, where each thumbnail image is a little browser window. a more modest design has a thumbnail image trigger a rendered page on the Bigscreen (big canvas element in the scene) on some interaction
@cjroth demo here http://bl.ocks.org/micahstubbs/a98418db846e7e5560f8b7c8b8224564
have one slightly more advanced demo with a virtual table in the scene and proper Vive controller support here https://github.com/micahstubbs/aframe-blocks/tree/master/roomscale/03
@cjroth curious, have you gotten this scene to render the
I'd like to get the scene working in the Vive and then understand if the thing necessary to support the Vive HMD is
something in the implementation
of this nice project orsomething in the local browser-OS-VR driver environment
that it runs on.will research this myself too.