The main mechanic of the game is the Owl. The game is all about the owl so the game needs to be smooth enough for control of the owl to be satisfying and fresh. To begin with, the owl needs to be able to move in every direction with no forces fighting against the owl. There needs to be some kind of control scheme in place (for keyboard and controller) for the owl can be controlled. The control design will be written down and then the mechanics will be based around that control scheme.
The main mechanic of the game is the Owl. The game is all about the owl so the game needs to be smooth enough for control of the owl to be satisfying and fresh. To begin with, the owl needs to be able to move in every direction with no forces fighting against the owl. There needs to be some kind of control scheme in place (for keyboard and controller) for the owl can be controlled. The control design will be written down and then the mechanics will be based around that control scheme.