clabra / opennero

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Wrong scale on adding and resizing walls in NERO #40

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
  1. Right click and select Add Wall in NERO
  2. Right click on the wall and select Scale

What is the expected output? What do you see instead?

  The wall should be on the same level and of the same height as the walls already in the environment - it currently looks too small to be an obstacle for the bots.

  When scaling, there are two problems. One is that the wall is hard to resize beyond the original bounds - it is either smaller or way too huge, and the middle range is hard to get at (if possible). This may depend on the orientation of the wall.

Original issue reported on code.google.com by ikarpov on 23 Sep 2010 at 2:30

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
r546 and r547 address this issue.

Original comment by ikarpov on 29 Sep 2010 at 3:06