Closed nforbus closed 5 years ago
Building Inkscape on Windows with Clang Instructions provided here: http://wiki.inkscape.org/wiki/index.php/Compiling_Inkscape_on_Windows_with_MSYS2
I'll need to edit the "ninja" file which I'm working towards.
INSTRUCTIONS ------------------------------------ Navigate to: http://www.msys2.org/ -> choose 64 bit installer (the installer on the right)
Accept defaults during installation
Post install: Windows Start Menu -> MSYS2 MSYS
This opens up a shell. Run " pacman -Syu " (you may have to close the window clicking the X and not the exit command as it states, and then re-run " pacman -Syu " a second time to finish")
Exit this shell window then: Window Start Menu -> MSYS2 MingGW 64-bit
Run " git clone --recurse-submodules https://gitlab.com/inkscape/inkscape.git master "
cd into " master\buildtools " and execute " msys2installdeps.sh "
Wait for the script to finish (you'll need the internet)
cd ..
mkdir build
cd build
cmake -G Ninja ..
to be continued.. ------------------------------------ FINISHED
I need to verify I'm using our version of clang (which it's not ATM). I will need to rebuild our version of clang which will take quite some time (3-6 hours)
I believe the instructions here may help with the cmake -G Ninja .. step to swap to clang: https://metricpanda.com/rival-fortress-update-27-compiling-with-clang-on-windows
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