Closed lucylucy27 closed 7 months ago
Check this: https://github.com/clarte53/GaussianSplattingVRViewerUnity/issues/2
But for performance, the best way to display 2 ply file is to concatenate in one before rendering it.
Feel free to modify the base library to do this and make a pull request.
I duplicate the 'Gaussian Splatting' in the scene GaussianSplattingCam and play in editor to try rendering different ply files. But the editor hints: illegal memory access. Does this lib support mutiply thread rendering?