clarte53 / GaussianSplattingVRViewerUnity

A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
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Couldn't see the scene #26

Open chen1325-star opened 3 months ago

chen1325-star commented 3 months ago

Hi,

I directly launched the GaussianSplattingVRViewer.exe, and this is what I could see. I have already connected to a Quest 2 and make sure my device follows the requirements. Is there any limitation for the openxr version?

Screenshot 2024-06-14 051221

Thanks

Peamon commented 3 months ago

do you see anything in your headset ? It seem it's like you have not connected your headset to your computer via link or airlink. If it's properly connected you can see the Oculus Home: Oculus home

Now the second problem can be that that Oculus is not your default OpenXR environment.

chen1325-star commented 3 months ago

Hi, I think I setup the headset correctly, v1.1 works smoothly but I couldn't see anything using v1.2

vrahnos3 commented 2 months ago

Hi,

I directly launched the GaussianSplattingVRViewer.exe, and this is what I could see. I have already connected to a Quest 2 and make sure my device follows the requirements. Is there any limitation for the openxr version?

Screenshot 2024-06-14 051221

Thanks

Hi, @chen1325-star I have the same problem. Did you solve it? Also I want to ask about build config. Did you built it on android or windows platform? and in player settings did you choose in the XR Plug-In management OpenXR or Oculus in the corresponding platform?

Peamon commented 2 months ago

In your screenshot, i can see that a file named "point_cloud.ply" should be near the executable file "GaussianSplattingVRViewer.exe". If you remove this file and any other "*.ply" file near the executable does you can see the "default.ply" in VR ?

If it's the case, your point_cloud.ply file should be corrupted, scaled or translated somewhere you cannot see it. can you send it to me that i check it ?