Closed Phatcat closed 8 years ago
Just remembered the goblin engineering 'trinket' guardian (the bomb thing) is not supposed to melee either.
:+1:
I just gotta remember that I forgot to give flags to the goblin mine thing; oh well, guardians are not nearly done yet either, many of them have the wrong scale and seem to have their damage off anyways.
Currently working on pet evade and threat list functionality for non controllable pets. I'll let you know when I have something concrete enough to test =)
Id: 13258 Name: Summon Goblin Bomb Description: Creates a mobile bomb that charges the nearest enemy and explodes for $13259s1 fire damage. General info Category = 0, SpellIconId = 162, ActiveIconId = 0, SpellVisual = (2206, 0) SpellFamilyName = SPELLFAMILY_GENERAL, SpellFamilyFlags = 0x0000000000000000 SpellSchoolMask = 1 (SCHOOL_MASK_PHYSICAL, SCHOOL_MASK_ALL) DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE) PreventionType = 0 (SPELL_PREVENTION_TYPE_NONE) Attributes Attributes: 0x00040090 (SPELL_ATTR_UNK4, SPELL_ATTR_UNK7, SPELL_ATTR_UNK18) Advanced info Skill (Id 202) "Engineering" ReqSkillValue = 1 Forward Spell = 0 MinMaxValue (0, 0) CharacterPoints (0, 0) Spell Level = 40, BaseLevel 40, MaxLevel 0, MaxTargetLevel 0 Category = 0 DispelType = 0 (DISPEL_NONE) Mechanic = 0 (MECHANIC_NONE) SpellRange (Id 1) "Self Only" MinRange = 0 MaxRange = 0 CastingTime (Id 2) = 0.25 Duration: ID (3) 60000, 0, 60000 Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000 Chance = 101, charges - 0 Effects Effect 0: Id: 28 (SPELL_EFFECT_SUMMON) BasePoints = 1 Targets (18, 0) (TARGET_EFFECT_SELECT, NO_TARGET) EffectMiscValueA = 8937 EffectMiscValueB = 61 Effect 1: NO EFFECT Effect 2: NO EFFECT
So it's creature by id 8937 that is the goblin mine (which I forgot in this update) - will include in the next update to creature_template (unless someone beats me to it, which they are more than welcome to)
Attributes: 0x00040090 (SPELL_ATTR_UNK4, SPELL_ATTR_UNK7, SPELL_ATTR_UNK18)
By the way that's a lovely set of unknowns there...
Battle chicken still however takes the prize:
Id: 13166 Name: Battle Chicken Description: Creates a Battle Chicken that will fight for you for $d or until it is destroyed. General info Category = 0, SpellIconId = 90, ActiveIconId = 0, SpellVisual = (74, 0) SpellFamilyName = SPELLFAMILY_GENERAL, SpellFamilyFlags = 0x0000000000000000 SpellSchool = 0 (SPELL_SCHOOL_NORMAL) DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE) PreventionType = 0 (SPELL_PREVENTION_TYPE_NONE) Attributes Attributes: 0x00000080 (SPELL_ATTR_UNK7) Advanced info Skill (Id 202) "Engineering" ReqSkillValue = 1 Forward Spell = 0 MinMaxValue (0, 0) CharacterPoints (0, 0) Spell Level = 45, BaseLevel 45, MaxLevel 0, MaxTargetLevel 0 Category = 0 DispelType = 0 (DISPEL_NONE) Mechanic = 0 (MECHANIC_NONE) SpellRange (Id 1) "Self Only" MinRange = 0 MaxRange = 0 CastingTime (Id 1) = 0.00 Duration: ID (23) 90000, 0, 90000 Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000 Chance = 101, charges - 0 Effects Effect 0: Id: 74 (SPELL_EFFECT_SUMMON_TOTEM) BasePoints = 800 Targets (18, 0) (TARGET_EFFECT_SELECT, NO_TARGET) EffectMiscValue = 8836 Effect 1: NO EFFECT Effect 2: NO EFFECT
That's right.
Id: 74 (SPELL_EFFECT_SUMMON_TOTEM)
Blizzard made themselves hackfix their own system to make this work instead of just doing a spell_effect_summon or spell_effect_summon_guardian. That's some good work right there. :+1:
For what is a core update without a DB update.
@cala
Ref: https://github.com/cmangos/mangos-classic/pull/151
This change is