Closed Swater96 closed 7 years ago
Arrows and bullets with damage values such as 1.5 were being rounded to dmg_min 1 to dmg_max 2 giving incorrect damage against unarmored targets.
I refrenced this report here https://vanilla-twinhead.twinstar.cz/?issue=9783 and did my own calculations below
Min: ((arrow dps + AP/14)_weapon speed + weapon min) Max: ((arrow dps + AP/14)_weapon speed + weapon max)
level 1 NE hunter with rough arrows, target has no armor min = (1.5+48/14)_2.30+2) max = (1.5+48/14)_2.30+5) min = 13.335 max = 16.335
Hi,
Thank you for the PR. As I understand it, this is the DB part of an issue that is still under investigation. Said otherwise: are we sure that the ammos must add flat damage?
If so, I think we can merge this.
Thank you. In https://github.com/cmangos/classic-db/commit/bf2ef10c25eac14e09b58e7b67b1bc78e19bc21c
Arrows and bullets with damage values such as 1.5 were being rounded to dmg_min 1 to dmg_max 2 giving incorrect damage against unarmored targets.
I refrenced this report here https://vanilla-twinhead.twinstar.cz/?issue=9783 and did my own calculations below
Min: ((arrow dps + AP/14)_weapon speed + weapon min) Max: ((arrow dps + AP/14)_weapon speed + weapon max)
level 1 NE hunter with rough arrows, target has no armor min = (1.5+48/14)_2.30+2) max = (1.5+48/14)_2.30+5) min = 13.335 max = 16.335