Hey guys! I have added a TouchSensor to my DndContext, but for some reason, on my iPad, my Draggable elements are only activating on Long Press. Any idea why this is? I would like the Drag event to fire with as minimal delay as possible and be highly sensitive.
My TouchSensor is defined here
import { useSensor, useSensors, TouchSensor, DndContext } from "@dnd-kit/core";
const touchSensor = useSensor(TouchSensor, {
// Press delay of 0ms, with tolerance of 5px of movement
activationConstraint: {
delay: 0,
tolerance: 5,
},
});
const sensors = useSensors(touchSensor);
And then I pass the sensors into my DndContext wrapper like so
Hey guys! I have added a TouchSensor to my DndContext, but for some reason, on my iPad, my Draggable elements are only activating on Long Press. Any idea why this is? I would like the Drag event to fire with as minimal delay as possible and be highly sensitive.
My TouchSensor is defined here
And then I pass the sensors into my DndContext wrapper like so
Thanks!