clean-development / engine

Game Engine
Apache License 2.0
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Create Input/Output Pipeline #6

Open smudge202 opened 9 years ago

smudge202 commented 9 years ago

We need a way for Game Clients to communicate with the game engine. There are a great number of considerations here, many of which I hope we can ignore and address at a later stage. As such, I'll try to define the bounds of this work item.

It may be worth considering extending Test Attributes or defining a new mechanism allowing us to stress/load the implementations. I don't think this should fall under Integration tests, but remain open to recourse.

Intentionally out of scope for now is any security, encryption, compression, etc. However, please bear these in mind for extensibility points!