Open tkzky opened 3 years ago
I also have this problem, do you solve it ?
I don't solve it, what about you?
https://github.com/cleardusk/3DDFA_V2/blob/9fdbea1eb97f762221f71f5c76f08f52296c6704/TDDFA.py#L134
But the z is not the real depth, since 3DDFA_V2 adopts the weak-perspective projection (or scaled orthogonal projection).
Thank you for your code. I'd like to know how can I get "sparse" 3D landmark coordinates? Like (x,y,z) And does the Z coordinate represent the depth information of the landmarks? Looking forward to your reply!